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Unreal Engine 4 continued...

7/8/2015

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Day 4 of my journey with the Unreal engine.  Most things are pretty simple, drag and drop into your scene, some parameters are hidden and you just have to toggle open those switches/twirls to find them.
Learned how to bake lighting using spotlights (inner and outer cone decay, turned day into night (not shown here).  Continued with adding ambient sound effects, explosions and fire.
Continuing with particles.....

~Chris~
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    Christopher Bendt

    I like to show the behind the scenes, making of my projects....

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