Maya to Zbrush workflow. Blocked out in Maya utilizing image plane. Creased the edges and brought into Zbrush to sculpt utilizing an alpha. Re-top next and 3d print?
Your comment will be posted after it is approved.
Leave a Reply.
I like to show off and write about the making of or process' of my works here!
All artwork © Christopher Bendt unless otherwise indicated 2020
Create your own unique website with customizable templates.